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nope, no FAKKING way

 
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Patricia Brine

External


Since: Jul 26, 2004
Posts: 17



(Msg. 1) Posted: Sat Jul 31, 2004 11:54 pm
Post subject: nope, no FAKKING way
Archived from groups: comp>sys>mac>games>action (more info?)

pardon the horrible pun. I have given 200 meg to Heavy Metal FAKK 2(
maybe I should give it less, and have upgraded the drivers for the
Geforce 2 MX card in this beastie as much as I can. I have ver 1.02 of
it, have changed the bitdepth, screen size, etc, but the darn thing
still doesn't want to work for me. I have also tried (per one person's
suggestion) putting this line in the config.cfg :seta com_hunkMegs "70"
so that HM FAKK2 will use more RAM but it just isn't happening yet. on
my older G4 with an ATI rage card, no problem on the demo, but on this,
well, no...


MOre messing around and fiddling......

Hmmmmmmm....maybe it's time to pull out good ol' Shadow Warrior...

JB

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C Lund2

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Since: Jun 03, 2004
Posts: 34



(Msg. 2) Posted: Sun Aug 01, 2004 2:53 am
Post subject: Re: nope, no FAKKING way [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article ,
Patricia Brine <johnb1 DeleteThis @shaw.ca> wrote:

 > pardon the horrible pun. I have given 200 meg to Heavy Metal FAKK 2(
 > maybe I should give it less, and have upgraded the drivers for the
 > Geforce 2 MX card in this beastie as much as I can. I have ver 1.02 of
 > it, have changed the bitdepth, screen size, etc, but the darn thing
 > still doesn't want to work for me. I have also tried (per one person's
 > suggestion) putting this line in the config.cfg :seta com_hunkMegs "70"
 > so that HM FAKK2 will use more RAM but it just isn't happening yet. on
 > my older G4 with an ATI rage card, no problem on the demo, but on this,
 > well, no...

 > MOre messing around and fiddling......

 > Hmmmmmmm....maybe it's time to pull out good ol' Shadow Warrior...

Are you trying to run FAKK2 under Classic or with the OS X patch?

 > JB

--
C Lund, <a rel="nofollow" style='text-decoration: none;' href="http://www.notam02.no/~clund" target="_blank">www.notam02.no/~clund</a>

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Patricia Brine

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Since: Jul 26, 2004
Posts: 17



(Msg. 3) Posted: Sun Aug 01, 2004 4:54 pm
Post subject: Re: nope, no FAKKING way [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article ,
C Lund <clund.TakeThisOut@notam02SPAMBLOCK.no> wrote:
SNIP
nope, sorry, no OS X on this machine :( just 9.2.2. My mom has a new
powerbook with OS X on it and I love it, at least what little of it I've
used. Rock stable, looks great...

JB
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C Lund2

External


Since: Jun 03, 2004
Posts: 34



(Msg. 4) Posted: Sun Aug 01, 2004 5:54 pm
Post subject: Re: nope, no FAKKING way [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article ,
Patricia Brine <johnb1 DeleteThis @shaw.ca> wrote:



 > SNIP
 > nope, sorry, no OS X on this machine :( just 9.2.2. My mom has a new
 > powerbook with OS X on it and I love it, at least what little of it I've
 > used. Rock stable, looks great...

Oh.. Well, in that case I can't be of any help. I've played FAKK2 on
OS X with the OS X patch Omni released for it, and even though it has
a few bugs, they're easy to work around. But I can't help you with the
OS 9 version. B/

 > JB

--
C Lund, <a rel="nofollow" style='text-decoration: none;' href="http://www.notam02.no/~clund" target="_blank">www.notam02.no/~clund</a>
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